Neues Update für Black Ops 7: Nerf für Akita-Variante, neues Event, Zombie-Bugfixes, neue Modi und zahlreiche Verbesserungen im Multiplayer.
Inhaltsverzeichnis
Das neueste Update für Call of Duty: Black Ops 7 ist da und bringt zahlreiche Änderungen für Multiplayer, Zombies und den Koop-Modus. Der Patch optimiert beliebte Spielmodi, nimmt Anpassungen an Waffen vor und verbessert die Stabilität des Spiels – pünktlich zur Feiertagssaison.
- Naughty & Nice Event startet um 19:00 Uhr (deutscher Zeit)
- Neue Modi: Holiday Havoc, Snowfight, Sticks and Stones
- Map-Fix für Scar: ungewolltes Verlassen des Spielfelds behoben
- Shotgun „Akita ScorchLink Akimbo“ mit 10 % Schadensabzug (Multiplayer)
- Stim Shot: Heilrate halbiert
- Mehr Stabilität im Multiplayer und Zombies
- Zahlreiche Bugfixes bei Herausforderungen und Dead Ops Arcade 4
- Koop: Schadensreichweite der Akita ScorchLink Akimbo wurde angepasst
GLOBAL
Events
- Naughty & Nice Event live at 10AM PT.
MULTIPLAYER
Maps
- Scar
- Addressed a location where players could leave the intended playspace on Scar.
Modes
- Holiday Havoc
- Added Holiday Havoc to Featured (10AM PT).
- Snowfight
- Added Snowfight to Party Games (10AM PT).
- Private Match
- Sticks and Stones
- Added Sticks and Stones to Private Match.
- Search and Destroy
- Addressed an issue where the round would only end when the time limit is reached if a player switched teams at the start of the round.
Weapons
We have another adjustment to the Akita ScorchLink Akimbo that partially adds back its original damage penalty. While we prefer not to take such an aggressive approach to tuning content, especially so frequently and so quickly after it becomes available, the release timing and general nature of the dual Akitas presented an unusual case, so we decided an accelerated set of changes was the best course of action heading into the holidays.
Shotgun Adjustments
- Akita
- General Adjustments
- Addressed an issue causing pellets to travel about half a meter farther than intended.
- Akita ScorchLink Akimbo
- Now has a 10% damage penalty. (Multiplayer only)
Equipment
- Stim Shot
- Reduced healing rate of Stim Shot from 160 HP/sec to 80 HP/sec.
Stability
- Added various stability fixes.
ZOMBIES
Weapons
- Jäger 45
- Addressed an issue causing the Jäger 45 to fire slower than intended when Pack-a-Punched.
Challenges
- Astra Malorum
- Addressed an issue that prevented the Rocket Trap on Astra Malorum from counting toward the “Get Kills with Traps” Daily Challenge.
- Addressed an issue that prevented Astra Malorum Calling Card Challenges from appearing in the Reward Feed.
- Survival
- Addressed an issue that prevented Survival Challenges from progressing when playing on Solo.
- Prestige
- Addressed an issue that prevented the Prestige 4 Calling Card Challenge "Megaton" from progressing properly.
- Addressed an issue that could prevent the Prestige 8 Calling Card Challenge “Voidweaver” from progressing.
- Addressed an issue that prevented the Prestige 10 Calling Card Challenge “Double Bubble” from progressing properly.
Dead Ops Arcade 4
- Addressed an issue where activating a Field Upgrade with a controller would also activate the Speed Boost and Bomb if the player had one.
- Addressed an issue where Ravagers would sometimes not deal damage to the player.
- Double Level XP now correctly applies when active in Dead Ops Arcade 4.
- The following issues were addressed on Dec. 12:
- Addressed an issue where players could be dismounted from the motorcycle.
- Addressed an issue in Hardcore where some arenas would have 20-minute auto-advance timers before intended.
- Addressed an issue where players could save and quit on the same round a save file was loaded on.
- Addressed an issue with Fates not saving correctly.
- Addressed an issue where players would sometimes be hit from farther than expected.
- Addressed an issue where Mushroom MotorX would occur more frequently than intended.
- Addressed an issue where some zombies in The House of Snibblesnap would not attack the player.
CO-OP CAMPAIGN / ENDGAME
WEAPONS
- Akita
- Akita ScorchLink Akimbo
- The Damage Range penalty has been reduced from 60% to 40%, back to pre-nerf levels.
Quelle: Call of Duty Seite
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