Patch 1.1.3.6 für Battlefield 6 fokussiert sich auf Stabilität, Bewegungen, Kartenfixes und Verbesserungen im REDSEC‑Modus.
Inhaltsverzeichnis
Mit dem neuen Patch 1.1.3.6 für Battlefield 6 wird eine Reihe gezielter Verbesserungen und Fehlerbehebungen eingeführt. Das Update erscheint am 3. Februar um 09:00 UTC und konzentriert sich auf mehr Stabilität, feinjustierte Bewegungsmechaniken sowie eine optimierte Benutzeroberfläche. Auch die REDSEC Battle Royale-Komponente erhält wichtige Anpassungen bei Insertionen, Fallschirmsprüngen und der Darstellung im HUD. Visuelle Probleme auf der Karte Eastwood und mehrere plattformabhängige Abstürze wurden ebenfalls adressiert.
Update 1.1.3.6 is a small quality-of-life update focused on polish, stability, and targeted fixes across Battlefield 6. It addresses a selection of gameplay flow issues, UI reliability improvements, audio consistency fixes, and map-specific adjustments, with a particular focus on smoothing out edge cases reported by players.
The update will be available on Tuesday, February 3 at 09:00 UTC.
Major Updates for 1.1.3.6
- Fixed player movement issues, including cases of excessive sprint-jump momentum and unintended movement behaviour. This won't impact player movement at a large scale and is meant to target those specific edge cases.
- Addressed REDSEC Battle Royale issues affecting insertions, parachute behaviour, and redeploy UI elements.
- Resolved a set of destruction-related visual and lighting issues on Eastwood that could result in lighting artifacts, blackouts, or incorrect colour rendering.
- Fixed a handful of UI, audio, and stability issues, including crashes related to challenges, minimap accuracy, unintended gadget audio playback, and platform-specific problems.
CHANGELOG
PLAYER:
- Fixed an issue where sprint-jump momentum could behave inconsistently and grant higher or lower momentum than intended.
- Updated the Objective Ace and Winter Warning cosmetics to better align with Battlefield’s visual identity.
MAPS & MODES
- Fixed an issue on Eastwood where destroying a building near the A flag could cause unintended green or purple visual effects across nearby structures.
- Fixed an issue on Eastwood where destroying a building near the B flag could cause a complete lighting blackout across the map.
- Fixed an issue on Eastwood where destroying the villa near the B flag could cause excessively bright lighting artifacts to appear.
UI & HUD:
- Fixed an issue where downed squadmates were shown on the minimap for classes unable to revive them.
- Updated legal text to reflect current policies and requirements.
AUDIO:
- Fixed an issue where UAV Drone enemy detection audio could be heard by all teammates instead of only the operator.
PERFORMANCE & STABILITY:
- Fixed an issue on PlayStation 5 where ownership validation could fail during system lifecycle events, causing connectivity issues.
- Fixed an out-of-memory crash on Xbox Series S that could occur when loading Daily and Weekly Challenges.
REDSEC
PLAYER:
- Fixed an issue where Battle Royale Initiation matches did not end after eliminating the final AI opponent.
- Fixed an issue where parachute deployment could remain linked to the jump leader after breaking off.
- Fixed an issue where players could become stuck mid-air during insertion after progressing through the pre-deploy sequence.
UI & HUD:
- Fixed an issue where the Second Chance redeploy icon could incorrectly transfer to a living teammate.
- Fixed an issue where the Second Chance redeploy timer refreshed each time the map was opened.
Quelle: Battlefield 6 Seite
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